The shock-and awe model has its roots in the
1995 film Independence Day. In that
film special effects featuring the mass destruction of big cities was used to
overcompensate for a weak plot and poor character development. And since
Director/Producer Roland Emmerich was able to pull a fast one on the audience
by giving them a poor quali1ty story in exchange for their dollars, other hacks
have come out of the woodwork to apply this deeply flawed story model to their
own work.
Over the last 20 years, Producers like Roland
Emmerich, Lee Daniels, Tyler Perry and writers, like E.L. James, and many comic
book writers like Brad Meltzer and Dan Didio have used the shock-and-awe story
model to establish their careers with.
In most of projects featuring the shock-and-awe
story model, there’s a lot of focus on putting characters through horrific
situations. And instead of a hero, we get a victim or a series of victims. Over
the course of the wafer thin plot, we see these victims put through a series of
horrifying and traumatizing events where there’s extremely graphic sex,
extremely graphic violence or a combination of both.
The Shock-and-awe-story model moves its plot
forward by playing on the audiences’ emotions. However, this play on emotions
is not to keep the reader compelled to see the story to the finish. It’s
designed to keep the audience from seeing how poorly structured the plot of the
story is and how poorly developed the characters are. While the audience is
shocked at the sight of the graphic sex and violence, they never see there’s very
little substance for all the flash transpiring in front of them.
When one deconstructs a story that uses the
shock-and-awe story model they don’t see a solidly crafted story with a clearly
structured series of linear events that fit into a sequence. No, they see a
rickety frame made up of toothpicks filled with plot devices taped to sex
scenes and glued together to random acts of violence. In most cases the story
comes to an awkward finish with a convoluted ending, a forced ending, or a Deus
Ex Machina.
Plot wise, there’s very little organic
progression in a shock-and-awe story model. The audience doesn’t get a reason
for why things happen or how they fit in a linear sequence Stuff just happens…
Just because. And when the storyline starts stalling, the author just throw a
dead body out of a window, decapitates a supporting character, mutilates a hero,
or has a hero open the door to see their best friend having sex with the hero’s
girlfriend while she does a handstand.
While these kinds of events distract the
audience they do not spin the action effectively or move the story forward towards
a satisfying conclusion. Shock-and-awe writers are good at playing at people’s
emotions but know nothing about how to build a compelling storyline. In many
cases the plot points in their stories don’t even remain consistent with what
they established in their opening acts.
Writers who use the shock-and-awe approach oftentimes
have no idea on how to use literary elements like irony, foreshadowing or
symbolism or how to influence the nuances of storytelling through subtext. They
have no idea on how to do things like building suspense, creating chemistry
between characters or even how to make a character relatable on a human level.
Because they don’t know how to craft a story using these techniques, they have
to overcompensate with gimmicks, plot devices, and sex and violence to distract
the audience.
In most cases, the shock-and-awe writer is so
busy bludgeoning the reader with sex and violence that they themselves get
caught up in their own emotions. And because they’re so eager to write the next
explosion, the next character mutilation decapitation, or describing the next
set of sexual positions they don’t see how any of these actions fit within the
plot or effectively move the story forward. Stuff happens in a shock-and-awe
story, but we never come to an understanding of WHY it’s happening.
The biggest problem of the Shock-and-awe story
model is that it doesn’t answer one of the three basic questions of
storytelling: What does the main
character want?
In most movies, books that use shock-and-awe
story model, the audience doesn’t ever come to understand what the main
character wants. And because there is no clear goal set forth in the opening
scenes, the story gets muddled. Yeah, there are a lot of emotional moments in a
shock-and-awe story, but it doesn’t come together to become a story with a
clear beginning, middle and an end where we see the hero or heroine achieve the
goal they set out to achieve in the first chapter or the opening scene. Stuff
just happens…Just because.
Whatever goal that was, it gets lost in the
shuffle of graphic sex and violence. While the audience remembers the hero’s
best friend having sex with his girlfriend as she does a handstand, it stops
caring about why they wanted to read this story or watch this movie in the
first place.
What I hate most about the shock-and-awe story
model is how it dehumanizes the characters and turns them into objects. Instead
of the audience connecting with the characters and seeing them as human beings
they can care about like real people, the audience becomes disconnected and
detached from the story. In most cases they become like a voyeur peeping into a
window of a bedroom. And while they watch the action transpiring in front of
them they’re anticipating what disturbing thing they’ll see next. It’s the
equivalent of reading or watching pornography.
Yes the audience is titillated, but their brains
aren’t stimulated. Anyone with critical thinking skills becomes aggravated at
the numerous plot holes, poor character development and lack of story direction
in these shock-and awe modeled stories. What’s most frustrating is the fact
that most of them don’t come to a satisfactory conclusion.
The way I see it the Shock-and-awe story model
is a half-assed way to tell a story. Only a weak writer needs to use graphic sex
scenes and grisly violence to get the audience to pay attention to their story.
And only a hack needs to turn a main character into a victim to get the audience
to sympathize with them.
A good writer can get the reader’s attention
without using graphic sex or violence. In fact, a good writer wants the
audience to focus on the main character and show them how they’re just like
them and how their struggles to overcome whatever obstacles they relate to. A
good writer wants the audience to come out of the story they read with a lesson
they can apply in the future to their lives.
As a writer, I refuse to use the shock-and-awe
model. I feel the audiences’ time is too precious to waste on a story that’s
not my best work. When I publish a work of fiction, I want them to have a satisfying
reading experience. That’s why I make every effort to make every story I write
feature a solid plot, multidimensional characters and a compelling storyline
which organically builds from the opening act. The way I see it the reader
should be shocked by a plot twist they didn’t see coming in an awesome
storyline and come to understand how it related to events in the opening act.
Here's a link to a forum post where the author has stated similar things to your statement.
ReplyDeletehttp://www.projectafterforums.com/index.php?s=c7581675c5d768e3be3477d02e2189c3&showtopic=4524&pid=231991&st=0&#entry231991